TWOL Chinook Immersive Experience FOR RELATIVE SCALE

— Tennessee Wings of Liberty Museum

I’m proud to have been part of this experience — a permanent immersive tribute built inside a real, combat-veteran MH-47 Chinook helicopter at the new Tennessee Wings of Liberty Museum, which opened in 2026, honoring the 160th SOAR (Night Stalkers) and the 5th Special Forces Group (Green Berets). Few projects carry this kind of weight, and getting to tell this story through motion and light meant a great deal to me.

As CG/VFX Supervisor, I created the visual content for the experience, from previz through final delivery — the product of a close partnership between Pixeldust Studios and Relative Scale, who transformed our delivered content into a fully realized, walk-in physical exhibit inside the aircraft itself.

At the heart of the piece is an immersive, cinematic mission built in Unreal Engine 5 with three synchronized virtual CGI cameras — their outputs designed to play together in perfect sync and carry the viewer on a single journey, surrounded by richly detailed environments and shifting light and atmosphere that place you inside the aircraft and the moment. The rest is best experienced in person.

Beyond the animation, I produced the high-resolution matte-painting backdrops and digital set extensions for the large wall and projection surfaces — including a full digital recreation of the Afghanistan terrain — working in tandem with, and under the art direction of, Relative Scale. Built with a hybrid AI production approach for real scale and authenticity, every frame was hand-finished, true to the story, and mapped cleanly to the physical surfaces.

It’s the kind of project I love most — where craft, technology, and a story worth telling all come together in one room. My sincere thanks to the entire Relative Scale team, and to Luke Klein in particular, for the collaboration — and to Pixeldust Studios for the partnership throughout.

IMPORTANT PROJECT LINKS:

RELATIVE SCALE LINKED IN POST:

1220 EXHIBITS LINKED IN POST:

RELATIVE SCALE/ 1220 EXHIBITS INSTAGRAM POST 1:

RELATIVE SCALE/ 1220 EXHIBITS INSTAGRAM POST 2:

Tennessee Wings of Liberty Museum:


HP ZBOOK POWER CGI+VFX PROMO ANIMATION

Recently finished working on this promo for HP to promote their newest sleek Z book lightning fast laptop geared towards architects/product/industrial designers with hi end rendering capabilities. I worked as CG+VFX supervisor responsible for conceptualizing and look development of the laptop in various environments and backgrounds that compliment the features displayed on screen. This project was developed as a partnership between Accenture & Pixeldust Studios. MORE INFO:


NEW EDGEPULSE PRODUCT PROMO ANIMATION FOR TAPLANE

So proud to be part of this unique creative animation project for Taplane showcasing the newly announced Edgepulse product systems, their unified platform for ITS device management. Worked with their creative directors and designers to bring to life this amazing cgi sequence.


ANTA KAI 1 COMMERCIAL ANIMATION:

Worked as VFX Supervisor for this uniquely creative project depecting Kyrie Irving life across a range of artistic styles and eras with a hybrid approach of AI generated assets in various layers composited using traditional vfx techniques using Comfy UI, Nuke, After Effects. This project was done in collaboration with Think Diffusion & Pixeldust Studios.

Kyries brand new KAI-1 shoe photoreal 360 product rendering using Unreal Engine 5 (non-AI) :

Furthermore, live-action components and 3D animation were expertly combined to display the shoes on a range of people through Nuke tracking. In a fully rendered 3D environment, the shoes were meticulously designed and textured in 3D before being composited onto AI-generated 3D models. Kyrie's distinctive dribbling technique was painstakingly replicated using rotoscoping and motion tracking to guarantee realism, maintaining the fluidity and accuracy of his motions in each frame. Variations of clone animations were generated using Stable Diffusion but final shot composited using Nukes powerful 3d system.

FULL ANTA KAI 1 COMMERCIAL ANIMATION VFX BREAKDOWN:



Realtime Animation for Booth Projection FOR DEFENSE EXPOS:

One of my most exciting recent projects of 2025 with The Virtual Wild! Responsible for all realtime animation, environments, visual effects using Unity HDRP cinematic pipeline. Also worked along side a multi-talented team on the interactive Kiosk based app displayed at these shows.

These animations were rendered for a realtime projection system, that would split them in 5 vertical pillars to be projected on site for Leidos Booth at AUSA defense conference in Washington DC. Worked with creative directors to help bring their vision to life. Project date: Oct 2025. Position: Senior Unity Creative Developer/Technologist.


OFFICIAL VIDEO FROM VIRTUAL WILD AUSA EXPERIENCE: ALL COPYRIGHTS VIRTUAL WILD.


NASCAR “CLASH AT THE COLISEUM” PROMO ANIMATION:

Proud of working on this fantastic quick turn around animation promo for NASCAR to be projected on the jumbo-tron screen at their live event on Feb 4 at the Coliseum on Los Angeles. The final deliverable was projected on site on different screens to give illusion to audience of the car breaking the screen and diving towards them.

DANCE MOMS TITLE VFX ANIMATION

New title for Dance Moms new season on Hulu & Disney Plus.

Role: CGI Supervision & execution using Unreal Engine + After Effects. Concept/Art D: Manuel Messerli.


USPS FUTURE MAIL NETWORK

Recent project for USPS showcasing their new future mail network system using creative 3d animation. Responsible as CG Supervisor for final lighting and rendering. This project was developed at Pixeldust Studios for USPS.


Suspended CGI Short

Working on look development of particles using a mix of techniques including side fx houdini and unreal engine 5 for final lighting and composition. Experimenting with reflections and refraction on large volume of particles and dynamic forces.


BIRA 91 CGI ANIMATION .

So proud to have worked on this amazing creative cgi animation project with Dhiraj Th and the BIRA91 team in promoting their newest House of the Dragon beer & in helping bring their creative ideas to life! Innovative use of state of the art vfx systems in Houdini for dragon fire and Unreal Engine + Nuke for final look dev and compositing.


Medical Macro CGI montage reel.

Work done for Web MD, CF Foundation, Pixeldust Studios from 2014-2022. Responsible for all final lighting, shading, rendering and final compositing.

Medical HUMAN CGI montage reel.

Work done for Web MD, CF Foundation, Pixeldust Studios from 2014-2022. Responsible for all final lighting, shading, rendering and final compositing.


UNIVERSAL STUDIOS ORLANDO/ LA : AWESOME THRILLS :

CoMMERCIAL 3D ANIMATION

Worked as VFX Supervisor these amazing unique animation commercials done for Universal Studios Orlando and LA. This project was done in collab with Paintbox Labs & Pixeldust Studios. Art Direction was provided by Paintbox Labs. For this show we integrated CGI test dummy heads referred to as TIMs and composited on top of footage of actors dressed as crash test dummies, displaying digitally created expressions on the CGI as the TIMs enjoyed the new theme park rides. We fabricated this super detailed 3d test dummy helmet with many intricate facial expressions in Autodesk Maya. These helmets were then 3D printed and equipped with tracking markers and then worn by actors on-site. Then we replaced these 3D-printed practical helmets with CGI heads animated with expressions capturing the actor’s emotions and dialogue. Honored to feature this commercial during the Superbowl 2022 and Olympics 2022! CLICK HERE FOR MORE DETAILS.


CINEMATIC CG EARTH ANIMATION FOR GLOBAL CARBON PROJECT BY FUTURE EARTH .

Responsible for all animation, rendering and final compositing.



Navy Seals : Americas Secret Warriors

Responsible for shot execution, look development, lighting, shading, rendering, vfx and final compositing.

Innovate sequence comprising of multiple animation+vfx shots depicting various storylines in 3d frozen frame camera animation style for show "Navy Seals Americas Secret Warriors" on History Channel, produced at Pixeldust Studios.

History Channel - NAVY SEAL America’s Secret Warriors

WATCH THE SHOWS: HISTORY CHANNEL VAULT


MOONSHINERS 3D TITLE ON DISCOVERY CHANNEL.

Look development for Moonshiners title using Unreal Engine. The show was aired on Discovery Channel.


KODAK PRINERGY ON DEMAND : 3D ANIMATION COMMERCIAL

Engineered unique, intricate, challenging procedural VFX pipeline to produce dramatic animations that reflected major pillars of KODAK’s PRINERGY On Demand platform. Developed at Pixeldust Studios.

Responsible for all core vfx + look development and supervision using realtime RTX rendering pipelines in Unity’s High Definition Render Pipeline, Unreal Engine and Side FX Houdini. MORE DETAILS:


DOHA FILM INSTITUTE : Q-RAIL VFX PROJECT

Worked as CG Supervisor for this cool project showcasing futuristic new features of Doha;s Qrail system and involved innovative compositing of a stylized train on various shots of cityscapes across Doha. This project was developed for Pixeldust Studios. Mainly used Autodesk Maya + Arnold to render the train and Nuke + After Effects for visual effects, tracking, compositing.


DISCOVERY CHANNEL : JOSH GATES TONIGHT TITLE ANIMATION

Fabricated look development, lighting and title animation for the show "Josh Gates Tonight" on Discovery Channel using the power of real time rendering in Unreal Engine. Rendered complex 3d forest environments, snow with global illumination with ease alleviating from the robust RTX technology in UE4. Special care was given to epic cinematic graceful camera moves. Developed for Pixeldust Studios.


Ancient Oceans : Curiosity Stream

Winner of Emmy Award @ 62nd Emmys May 2020. Produced for CuriosityStream at Pixeldust Studios, Ancient Oceans dives deep into prehistory and explores the flourishing depths of Earth’s ancient oceans. We discover wild, wondrous creatures and the most monstrous predators that roamed the planet. While the continents remained a lifeless wasteland for nearly 4 billion years, the seas were teeming with life. A story of life, death and life re-born, the team visualized this complex underwater world through a captivating series of CGI-animated sequences. Responsible for team supervision, final lighting, shading and final compositing for all 3d shots using realtime RTX technology.

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IGEL TECHNOLOGY 3D ANIMATION PROMO.

CG Supervision and execution of realtime rendering pipeline using Unreal Engine for high energy promo for IGEL Technology to introduce their innovative device, the UD3, powered by the AMD RYZEN. During covid-19, for this show we implemented a virtual remote working pipeline while continuously delivering hi-fidelity photo-real animation without compromising any deadlines.


Jaws vs. the Meg — Discovery Shark Week

A cinematic CGI showdown between a great white shark and the prehistoric Megalodon, aired on Discovery's Shark Week. Produced by Hazmat Productions, who led creative direction, storyboarding, and shot-sequencing planning; CGI animation produced at Pixeldust Studios. As Animation CG Supervisor, I led the look development, lighting, rendering, compositing, and visual effects — rendered in real time with Unreal Engine RTX and finished with After Effects compositing — building a photoreal underwater world with dynamic ocean surfaces, cinematic action-camera movement, and dramatic day-versus-night lighting. Creature modeling, rigging, and animation were handled by a dedicated team of modelers, riggers, and animators.

Role: Animation CG Supervisor — look development, lighting, rendering, final compositing, VFX
Pipeline: Unreal Engine RTX (real-time) · After Effects compositing
Producers: Hazmat Productions — creative direction, storyboard & shot planning
CGI Animation: Pixeldust Studios
Creature team: modeling, rigging & character animation
Aired on: Discovery Shark Week


Jonbenet Title VFX for show “Jonbenet’s Mother : Victim or Killer”.

Worked as VFX Supervisor and developed glass breaking simulation using Houdini, look development & rendered in Maya-Arnold, composited in Nuke, for title animation for the show Jonbenet’s Mother : Victim or Killer.


BABY IN WOMB : CGI MEDICAL ANIMATION USING UNREAL ENGINE 5.


ANCIENT EARTH : CURIOSITY STREAM.

Ancient Earth is a three-part documentary series developed and produced at Pixeldust Studios created for CuriosityStream, Responsible for CG / VFX Supervision & final cgi compositing. More info.

 

 

 


AIR WARRIORS - SMITHSONIAN CHANNEL. MORE DETAILS>>


NATIONAL MALL : AMERICAS FRONTYARD (PBS) : EMMY WINNER 2016

June 25 2016 : WINNER of Emmy Award for show National Mall : Americas Frontyard / PBS for Outstanding Graphic Design & Art Direction:!!


BENELLI ETHOS GUN ANIMATION:

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 MEDICAL 3D ANIMATION FOR WEB MD # PIXELDUST STUDIOS.